No expedition has been the same, and I never know what to expect. The art style is gorgeous, the theming is outstanding, and the gameplay is deep and fun. It takes the elements of room based exploration from tabletop RPGs, mixes the dungeon exploration and punishing difficulty of rogue-likes, and meshes in some turn based combat all wrapped up in a delightfully terrifying package that’s unlike any game I’ve ever played. There is no singular game that I can say is like Darkest Dungeon, so in that regard it’s very unique. I found this mechanic extremely successful at conveying the dark terror that your party faces. The end goal seems to be fighting the final boss who appears to be some sort of Cthulu like presence, but it seems like the main enemy isn’t a boss but rather the darkness and madness that overtakes your adventurers.ĭuring an expedition your party is constantly under stress, which can either be a good thing or a bad thing for your party. In Darkest Dungeon you’re the heir to a damned estate, and it’s your job to lead expeditions of 4 people down into the depths of the darkest dungeon and rid your family’s land from an evil curse. More specifically your party members die. Today’s featured game is Darkest Dungeon, a unique blend of rogue-likes, pen and paper RPGs, and psychological horror from developer Red Hook. Welcome to Early Access, a series that covers games that are available in early release form on Steam.
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